Dice

    Every roll, the dev’s bag is on the table.

    Eight points, eight rolls. A block nobody picks decides each face; the face decides how much of that slice of the dev’s bag burns.

    Loading the board…
    Roll – lands in--:--block –
      Slice on the line–
      Will burn–––

      Each roll burns one third, two thirds or all of its slice.

      Launch a coin, free

      Last roll: – burned

      –

      Roll – at T+–, block –.

      Slice
      –
      Burned
      –
      Released
      –
      Hash
      –
      Event
      open
      Rule
      hash mod 6 + 1

      The dev’s bag, live

      Still on the table–
      Burned–
      Released–
      Dev holds–

      In % of supply.

      We watched a dev sell 4% of supply 131 seconds after launch; the coin was empty at five minutes. On Dice the dev’s bag sits on the coin page, live: reserved, free, and every sale with its timestamp.
      Every dev sale is timestamped on the coin page.

      Why launch here, not straight on Stonks

      • Free full launch

        Same Stonks launch as going direct, LaunchLab pool from the first trade. You sign the creation and your dev buy in one transaction.

      • A live object per coin

        Every coin gets its die, its eight rolls and its countdown. Something happens within the first half hour.

      • Slices that run themselves

        Burns are pre-signed before trading starts. The site submits them on time; nobody has to remember.

      • The dev’s bag in public

        Reserved, free, burned, released: in percent, live, with every dev sale timestamped.

      What the new-pairs screen will show

      Terminals read dev %, snipers, top 10, bundles and holders. Here is a coin on it before you sign.

      Dev4.0%
      Reserved to the die2.00%
      Bundles0
      Fee to the site0%

      Coins on the board, next roll first

      Every coin launched here, its countdown and what its dev still holds. Explore all

        Set up your board

        Full launch on Stonks, signed by your wallet with your dev buy. No key reaches the site.

        1. Pick a dev buy and the part you put on the die (25% or more).
        2. We check that the coin’s file, image and page are live.
        3. You sign the 24 burns, then the launch, in your wallet.
        Open the studio

        Questions

        All answers

        Is this gambling?

        No. Holders put nothing in and receive nothing. Nobody pays to roll. The die only decides how much of the dev’s own reserved bag burns, and the rest goes back to the dev in public.

        Who picks the block?

        Nobody. The slot of every roll is fixed when the coin is created and shown on its page. If that slot produces no block, the first block after it counts.

        How do I check a face myself?

        Take the hash of that block, read it in base58 as one big integer, take it mod 6 and add 1. The verify button does exactly that in your browser, with no server in between.

        What stops the dev from keeping the bag?

        Each slice is pre-signed as three burns, each on its own durable nonce, before the coin trades. The site submits them when the roll lands. If the dev sells from the reserved bag, or more than 25% of the free bag before 24 h, every slice left burns in full.

        What happens to the part that doesn’t burn?

        It is released to the dev and shown as released on the coin page. The site never sends its pre-signed burn, and the dev voids that burn for good by closing its nonce from the coin page, which also returns the rent.

        What does it cost?

        The site takes nothing and holds nothing: no treasury, no vault, no site wallet. Stonks charges 1% (StonkFun) and 0.25% (Raydium) per trade, 0% to the creator.